You build the set. We give you the natural world around it — the sky, the light and the land, exactly as they were.
for Titanic's invented night sky to be corrected — after an astronomer noticed.



The colour of the light · one camera, three moments of the same sunset












Place your set, render. Nothing left to do with the light.

from the centre of the Great Trilithon's window — the midwinter Sun at sunset. Solved, not staged.

{ "t_utc": "-2498-01-09T16:05:42.5",
"sun": { "az_deg": 229.5741, "colour": { … }, "irradiance_wm2": { … }, "sigma": { … } },
"events": { "alignment": { "target": "Great Trilithon window", "offset_from_centre_deg": 0.076 } },
"provenance": [ "every value with its source" ] }
Yes — Unreal, Houdini, Maya, Blender or Nuke, set up with a short install. Your look stays yours.
It places a sun. This adds the year, the stars, the colour and strength of the light, the true softness of the shadows and the real skyline.
No. Every value is solved from physics and published data, and names its source.
Places, dates and times. Nothing about the story; nothing kept after the job.
Within hours; emergency delivery when a shoot can't wait. The land of another era takes longer, agreed with you.
We re-solve it and send the new version, the old one kept.
A library sky is from another day and another place. This is the sky over your place, on your date.
Per production, by its size and the number of scenes. By enquiry.
One place, one moment from your project. We send you its light.